OpenStreetMap to Minecraft
Roads, buildings, water, terrain, and land cover come from OpenStreetMap coverage for your selected area.
Pick an area on the map. We generate a .mcworld with real buildings, terrain, and OpenStreetMap data — ready for Minecraft Bedrock or Java.
Choose Java or Bedrock before generating
MapMC in 60 seconds
See the full journey from selecting a map area to exploring a 3D world and discovering the story behind each destination.
Create my placeRuns in your browser — pick a spot on the map and go. No download, no mods.
Generate worlds from your phone or tablet. Great for Bedrock players on the go.
Export a Java world (.zip) or a Bedrock .mcworld — your choice, both editions.
Simple pay-as-you-go. Credit never expires, and failed worlds are auto-refunded.
MapMC turns real-world map data into playable Minecraft worlds with roads, buildings, terrain, and water. Three steps, no install, no command line.
Open the generator, pan to any place on Earth, and draw a rectangle. From a single neighbourhood up to 22 km².
Bedrock or Java edition. Toggle terrain, interior, roofs, land cover. Live price updates as you tweak.
We fetch OpenStreetMap data and run the Arnis Rust engine. Download the world file when it is ready; large areas can take 10–20 minutes.
Compare your options
MapMC offers a hosted way to turn real-world map data into downloadable Minecraft Java and Bedrock worlds, with no desktop setup required.
MapMC is an independent service and is not the official Arnis, ArnisMC or MapSmith website.
Why MapMC works
MapMC is useful when you want a downloadable, playable Minecraft world rather than a static map image. The selected area becomes a file you can open in Minecraft, with the online generator handling the data fetch, conversion, packaging, and refund logic.
The generator reads public OpenStreetMap data for the rectangle you draw, then Arnis converts streets, buildings, water, land cover, terrain, and other mapped features into Minecraft blocks. The result is not a perfect hand-built replica, but it gives you a playable starting point that follows the real street pattern and place layout.
For Bedrock players, MapMC delivers a .mcworld file for Windows, mobile, console, and cross-platform play. For Java players, it delivers a world zip and, where supported, a BlueMap 3D preview that can finish after the download is ready. You can get the world first, then inspect or share the 3D preview when rendering completes.
MapMC works best for areas with meaningful map data: city blocks, recognizable neighborhoods, waterfronts, villages, campuses, landmarks, and road grids. Very empty rural regions, huge rectangles, or places with sparse OpenStreetMap coverage can look simpler, so the generator shows area limits and pricing before you start.
Roads, buildings, water, terrain, and land cover come from OpenStreetMap coverage for your selected area.
Choose a Bedrock .mcworld or a Java world zip, depending on how you play Minecraft.
Supported Java worlds can render a public BlueMap preview after the downloadable world is ready.
Top up once, spend by selected km², keep unused balance, and get automatic credit refunds on worker failure.
Choose Credits for better value or pay once for one map. No subscriptions. Credits never expire.
Buy $3.90, get 490 Credits (+26%)
Buy $9.90, get 1,500 Credits (+52%)
Buy $19.00, get 3,500 Credits (+84%)
Buy $49.00, get 10,000 Credits (+104%)
Macky's World Tour
Travel with Macky through worlds generated from real maps. Open public 3D previews, see what MapMC creates, and discover the story behind each stop.
Travel with Macky
Stories become playable worlds
World Tour shows what real places become in Minecraft. Guides help you import, understand, and share the result.
Latest World TourMigiana, Mantignana, Italy as a Minecraft worldSee how MapMC turns Migiana, Mantignana, Italy into a real-world Minecraft example for village scenery builds, with screenshots, video, and a public 3D preview.Featured guideA safe, step-by-step guide to importing Bedrock .mcworld files and Java world folders, with backup checks and fixes for worlds that do not appear.
Read the guide →$3 for a 0.5 km² starter area, up to $15 for 22 km². Top up once and pay by area. Failed worlds auto-refund.
Everything you need to know about MapMC.
No. MapMC is an independent third-party tool, not affiliated with Mojang Studios or Microsoft. Minecraft is a trademark of Mojang Studios.
Yes. MapMC generates .mcworld or world folder files. You need a licensed copy of Minecraft Java or Bedrock Edition to open them. Visit minecraft.net to purchase.
Yes — the world files we generate are yours. Note that displaying Minecraft gameplay is subject to Mojang's brand guidelines for monetized content. See www.minecraft.net/usage-guidelines.
World-file generation usually takes a few minutes; a 22 km² world can take 10–20 minutes. Java 3D previews render separately and may take tens of minutes. We'll email you when the preview is ready.
The current limit is 22 km² per world. We may raise it after larger jobs are proven stable on upgraded worker capacity.
Bedrock if you play on Windows 10/11, Xbox, PlayStation, mobile, or with friends across devices. Java if you play the original PC edition. Bedrock outputs a .mcworld file; Java outputs a world folder.
MapMC uses OpenStreetMap data. If the area you picked has sparse or no OSM coverage (rural or unmapped regions), the world will mostly be terrain. Try picking a city instead.
No. MapMC is one-time top-ups. You add credit to your balance, then spend it per region. Your balance never expires.
Worker errors trigger an automatic refund within 24 hours — credit goes back to your balance, and you get an email with the failure reason.
90 days from creation. Save the .mcworld file to your own machine if you want to keep it forever.
Yes. Email support@mapmc.app with the subject 'Delete account' from your registered address. We remove your user record and generated files within 7 days.
You start with $3 in free credit when you sign up, enough for a small 0.5 km² world. Your balance never expires, and failed generations are refunded automatically, so you only pay for worlds that are successfully built.
Pricing is pay-per-area: $3 for 0.5 km², $5 for 3.1 km², $10 for 10 km², and $15 for the 22 km² maximum. You top up a prepaid balance once and each world deducts from it based on the km² you draw — no subscription, no monthly fees, and your balance never expires.
Yes — MapMC is the no-install, online version of the open-source Arnis engine. You draw an area on the map in your browser and download the finished world, with nothing to compile or run locally. It's built on Arnis itself (Apache-2.0, fully credited), so you get the same block-by-block conversion without the desktop setup.
For Java worlds up to 5 km², yes — every one gets a free, shareable 3D web preview (rendered with BlueMap) so you can fly through the build before importing it. Larger Java areas and all Bedrock worlds skip the preview but still download in full.
MapMC builds from real OpenStreetMap data, so roads, buildings, and waterways match the actual place you select. You draw a rectangle anywhere in the world and the Arnis engine rebuilds that exact area block-by-block in Minecraft.
MapMC